The Thieves Guild
The Thieves Guild
Location: The Ragged Flagon (underneath Riften City)
Faction for: Thieves
Location: The Ragged Flagon (underneath Riften City)
Faction for: Thieves
Requirements
- The Guild is very secretive, so joining isn't quite so open like it used to be. Those wishing to join might want to talk around, maybe hunt up one of the Doyens of the Guild. If they think you're worth their time, then they'll give you a test - if you pass, then you're in, if not - then oh well, too bad.
- Killing other members or other people while on the job is frowned upon - and may even result in you getting kicked out of the guild if its discovered (which most of the time it is, the guild has eyes and ears everywhere).
- Do not steal from the poor.
- Do not steal from other Guild members.
- Anyone can join, regardless of race or gender - but if its suspected that you might be a spy, you can be denied membership immediately.
Roles/Ranks/Sub-factions
The Guildmaster - In charge of everything related to the guild, including finances, contracts, promotion of members, discipline of members, etc... He/she is the highest ranking member of the Guild, and the most respected by its members. He/she sorts out contracts between the doyen, and sets up contracts/business deals with others as well. Joining as must be pre-approved.
Doyen - In charge of distributing contracts between members in his/her level. There are currently four Doyen (since there are only 4 ranks available for thieves in the guild) and they are hand picked by the Guildmaster (so do not join as, you must ask beforehand to make one of these characters. I will assign you what rank Doyen you are). Members under a Doyen's level can only use that level's fence, as well as any lower level's fence - nothing higher. Their identities outside the guild are mostly unknown, so it will take investigative work to find them - if there are those who want to join into the guild. Joining as must be pre-approved.
Fences - buyers of stolen goods, each level in the guild has a certain fence they can use. Fences are members of the Guild, usually pretty handy with merchandise (since dealing with hot property is tricky) and trusted to keep their mouths shut about anything coming to them or being sold by them. Their identities outside the guild are pretty much unknown, so unless they do anything to catch attention - they are ignored by the authorities. Joining as must be pre-approved.
Doyen - In charge of distributing contracts between members in his/her level. There are currently four Doyen (since there are only 4 ranks available for thieves in the guild) and they are hand picked by the Guildmaster (so do not join as, you must ask beforehand to make one of these characters. I will assign you what rank Doyen you are). Members under a Doyen's level can only use that level's fence, as well as any lower level's fence - nothing higher. Their identities outside the guild are mostly unknown, so it will take investigative work to find them - if there are those who want to join into the guild. Joining as must be pre-approved.
Fences - buyers of stolen goods, each level in the guild has a certain fence they can use. Fences are members of the Guild, usually pretty handy with merchandise (since dealing with hot property is tricky) and trusted to keep their mouths shut about anything coming to them or being sold by them. Their identities outside the guild are pretty much unknown, so unless they do anything to catch attention - they are ignored by the authorities. Joining as must be pre-approved.
Characters
THE GUILDMASTER: (must be pre-approved before joining)...
DOYENS: (lowest rank at 1, highest at 4) (must be pre-approved before joining)
1.
2.
3.
4.
FENCES: (numbers correspond with the ranks shown for doyens (ex, fence 1 would be the lowest level fence, fence 4 is highest ,etc..) (must be pre-approved before joining)
1.
2.
3.
4.
MEMBERS: (to join into the Guild at joining the site, characters can either be in the first or second rank (unless given the "ok" by me to join into the third or fourth ranks). Members can be promoted upon service to the guild)
First Rank
...
Second Rank
- Shivani
Third Rank
...
Fourth Rank
...
DOYENS: (lowest rank at 1, highest at 4) (must be pre-approved before joining)
1.
2.
3.
4.
FENCES: (numbers correspond with the ranks shown for doyens (ex, fence 1 would be the lowest level fence, fence 4 is highest ,etc..) (must be pre-approved before joining)
1.
2.
3.
4.
MEMBERS: (to join into the Guild at joining the site, characters can either be in the first or second rank (unless given the "ok" by me to join into the third or fourth ranks). Members can be promoted upon service to the guild)
First Rank
...
Second Rank
- Shivani
Third Rank
...
Fourth Rank
...
Factions and Guilds
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